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Interface Applicable

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  • Applicable

Index

Methods

Methods

applyUniform

  • applyUniform(gl: WebGL2RenderingContext, loc: WebGLUniformLocation): void
  • directly sets a uniform in a program; user should use setUniform instead

    Parameters

    • gl: WebGL2RenderingContext
    • loc: WebGLUniformLocation

    Returns void

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